CES 2018: Arizona Sunshine Bringing Zombie Apocalypse To Location-Based VR

by David Jagneaux • January 8th, 2018

Picture it: amidst the thousands upon thousands of conference attendees in Las Vegas this week for CES, a zombie outbreak actually happened. If someone were in possession of the t-virus, this would be the place to unleash it. I don’t think that’s happening any time soon, but zombies are still invading CES all the same.

Vertigo Games, the developers behind Arizona Sunshine, are today announcing a new spin-off game based on the same property that will deliver zombie shooting thrills to location-based VR centers and it will be playable for the first time this week at the Vive Expo at CES.

According to a press release, the new version of the game will use “the power of real movement” to make things feel even more immersive than before. Presumably this means players can move around in a larger environment than they could with the core game and it will rely less on teleporting or artificial locomotion.

The new demo will also likely take advantage of the Vive Tracker and feature a gun peripheral of some kind, but that’s mostly just speculation at this point. We don’t actually know how this version of the game will differ from the full game that’s already available on Rift, Vive, and PSVR.

What do you think of the news? Let us know your thoughts down in the comments below!

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  • Mane Vr

    they need to fix the slow ass load time in there game…

    • Apolysus

      They need to fix the damn multiplayer! xD

      • Ted Joseph

        Multiplayer words fine on my Rift now that they have “invite friends” option.