Latest Dev Diary for The Gallery: Episode 2 – Heart of the Emberstone Focuses on a Strange New Alien World
The Gallery: Episode 1 – Call of the Starseed [Review: 9/10] was one of our favorite VR games in 2016. In fact, it even took home the honors of being named the Best Narrative of the year. We know that Episode 2 will be called Heart of the Emberstone and the currently running series of developer diary videos are poised to divulge additional information over time. But as of now, we didn’t know much about the episode itself and what it’s all about — that is, until now.
Thanks to the second entry in the developer diary series, Cloudhead Games has peeled back a few of the layers on the strange new alien world that players are set to explore. At the end of Call of the Starseed, things end as players don a strange gauntlet on their hand and emerge through what appears to be a portal, or spaceship of some kind. It’s an epic cliffhanger. Watch the latest diary below:
We’ve spoken to Cloudhead previously about how they’re building The Gallery into an epic sci-fi property remniscent of the IPs that inspired it and that tradition is continuing in Episode 2. Denny Unger, CEO and Creative Director at Cloudhead, specially cites The Dark Crystal and Labyrinth as heavy inspirations.
“When the player gets to Ember, that’s when they start to understand the mystery of The Starseed, what it’s function is, and what your part is playing in the story of The Starseed,” explains Mike Wilson, Narrative Director.
Then Jonathan Hackett, Art Lead on the project, continues by detailing that, “When the player gets to Ember, that’s when they start to understand the mystery of The Starseed, what it’s function is, and what your part is playing in the story of The Starseed.”
Unfortunately we still know only precious little about the world itself, but the art work shown in the video and the mentions of creatures such as the pesky Wizgogs are enough to sufficiently pique our interest.
“One of the things that sets Heart of the Emberstone apart is that we’ve designed a kind of open world game flow in VR,” says Unger. “It might be the first time in VR that anyone’s attacked it from this kind of perspective…it’s a completely different ‘game feel’ than Episode 1.”
We still don’t know a release date for Episode 2, but hopefully the ramp up of behind-the-scenes footage and dev diaries is pointing to sooner rather than later.