Here Are (Some of) the PlayStation VR Games Sony is Showing at E3

by Jamie Feltham • June 6th, 2016

E3 2016 is a week away and we’re hoping it will be a big one for Sony’s PlayStation VR. Today we’ve found out what the company is actually showing at the event.

A list of games set to showcase at the PlayStation booth has appeared on the PlayStation Blog. It’s mainly comprised of PlayStation 4 titles, but there are a handful of PSVR games on there too. It’s not a very surprising list for the most part; we can look forward to demos of CCP Games’ flagship VR title, EVE: Valkyrie, Enhance Games’ resurrection of a cult classic, Rez Infinite, and the hilariously off-beat 100ft Robot Golf from No Goblin.

There is one nice surprise, though. Psychonauts in the Rhombus of Ruin, Double Fine’s surprise VR spin-off to its fan favorite series set between the first game and its upcoming sequel will be playable. The game made its debut via a teaser trailer at last December’s PlayStation Experience, so we weren’t expecting to see it for a while yet.

That’s not all: Harmonix Music VR, Headmaster, Super Hybercube, Thumper, Wayward Sky, and Battlezone will also be on the show floor. PSVR compatible games like GNOG and XING: The Land Beyond will also be shown on PS4 itself.

Of course, this might not be all Sony has to show on the PSVR front. For starters, there are some notable omissions like RIGS: Mechanized Combat League from Guerrilla Cambridge, and Until Dawn: Rush of Blood from Supermassive Games. We’re also hoping to see plenty of new game announcements at the Sony press conference, which gets underway at 5:30 PM PT on June 13th. PlayStation VR is launching this October so, unreliably, this will be its last E3 push.

Expect a huge focus on the kit with that in mind. Could we get a final release date?

Games aren’t the only thing we’re looking forward to on the PSVR front at E3; Sony is also heavily rumored to be unveiling a more powerful PS4 at the show, which could be launching later this year. If true, it could provide enhanced performance and visuals for VR titles, addressing concerns that many have about the computing power of the original PS4. It’s a controversial move, though, so watching how they handle it will no doubt be fascinating.

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