If you don’t have a PSVR but do have a Rift or Vive, then chances are you’re a bit tired of hearing about Firewall Zero Hour. The PSVR-exclusive shooter has dominated the VR world for the past week with its excellent pacing, tactical gameplay, and thriving multiplayer community. But in just three weeks a new VR shooter by the name of Zero Killed will be on the block and it’s hitting both Rift and Vive first.
Zero Killed is being described by developer Ignibit as a “one-of-a-kind mix of Rainbow Six Siege’s tactical gameplay, Counter-Strike’s engaging PvP multiplayer, and SWAT 4’s rich choice of equipment and gadgets,” which is admittedly a lot to take in. See it in action in the gameplay trailer below:
Zero Killed will feature 10 different characters that will each have their own specific loadout, gadget, and perk to make them feel and play differently. Similar to Firewall, Zero Killed will also feature 4v4 tactical multiplayer gameplay, but unlike Firewall it’s aiming to launch with four game modes: Data Steal, Domination, hunt, and Tournament across three maps.
In addition to full, smooth locomotion, players will also be able to climb and slide across levels using “motion sickness-free technology” according to the developers. There is a heavy focus on environmental and object interaction, realistic recoil and weapon behaviors, as well as destructible environments. If done well, all of these features (such as blowing doors off hinges or destroying cover points) could help to keep the limited map selection feeling fresh.
We haven’t had the chance to play it for ourselves yet, but that should be changing very soon as we’re expecting to have a look at the game as early as next week. Stay tuned with us for more details as its Rift and Vive launch on September 26th draws ever closer. There is still no date set for the PSVR version.
Let us know what you think of the game down in the comments below!