Upload SF Workshop: Design And Prototype With ARKit

by Upload • December 7th, 2017

Calling all designers, developers, makers, and entrepreneurs! This workshop will teach you the fundamentals of spacial UX, AR design, and AR development.

Learn more about the Design and Prototype with ARKit event taking place in San Francisco December 8 – 10, 2017

WHAT’S IT ALL ABOUT:

In this workshop, we will explore what it takes to create an ARKit project from an idea to a great user experience. We will cover the basics of AR, and the differences between mobile AR, headset AR, and VR. We will also dive deep into the mindset necessary to quickly build an AR application, without getting bogged down by rapid prototyping and development.

OUR APPROACH:

We’ll approach the process of making ARKit applications from a scrappy, product-focused, hacker perspective rather than an academic one. The purpose of this workshop is to give you the tools and processes you need to get great AR products built. Talk less – build more!

We will cover strategy around designing and developing for a new medium with scarce documentation. How we avoid various pitfalls and trouble shoot on our own, so we can become independent, self-reliant AR builders.

TOPICS:

ARKit

Basic Unity

Unity ARKit Plugin

Mobile AR Design

Rapid prototyping

Problem solving in a world with little documentation

Designing around problems rather than engineering through them

PRE-REQUISITES:

Basic familiarity with the Unity editor. Please complete the Roll-A-Ball tutorial before class if you have never used Unity.

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