Since I’ve become so enamored with VR technology, I have no issues with saying that every time I see or play a first-person game outside of VR, I have this longing feeling for what it would be like inside of a headset instead. The more rich and beautiful the world, the more immersed I get, the stronger that feeling tugs at my desires. In the case of Fallout 4, that feeling is borderline overwhelming. Bethesda is well-known for crafting not just some of the best and most highly-regarded games in the entire industry between The Elder Scrolls and Fallout franchises, as well as their multiple publishing deals, but they’re also some of the absolute most engrossing adventures you’ll ever embark on.
Thanks to the folks working on Vireio Perception, your journey into the Boston wasteland may soon get a whole lot more interesting. Vireio Perception is a completely free, open-source VR injection driver that’s in development by volunteer members of the Meant To Be Seen (MTBS3D) community, as reported by Tom’s Hardware. While it’s currently available for the developer version of the Oculus Rift, the inclusion of consumer Rift support is brand new and it’s finally coming later this week.
The update coming later this week will include for not only the consumer Rift, but also for the OSVR developer kit as well. HTC Vive support is in the works, including support for the motion controllers and room scale functionality, but there’s no word on when that will be ready.
This most recent announcement of Rift support, including functionality for game’s like Fallout 4, which is the first DX11 officially supported game, was made on the new YouTube show Neil’s Messy Basement. On the May 2nd episode, Neil Schneider, Director of the Immersive Technology Alliance and President of MTBS3D, and Denis Reischl, a developer on the Vireio Perception project, confirmed the impending release for fans. You can see that episode of the show in the video above.
Hopefully this paves the way for even more games to soon get support with the Vireio Perception driver. For more information about installation and when you can expect to get access to the consumer release later this week, visit the official website. In the meantime, I am going to patiently await support for motion controllers and games like Thief or Dishonored. I can’t wait to get my VR stealth fix as soon as possible.