The virtual reality presence at E3 this year is expected to be almost double what it has been as developers and publishers move full steam ahead with immersive experiences. The first true example of heightened focus is at Bethesda’s conference which opened with showing one of their flagship games, Fallout, running in full VR with a release slated for October 2017.
Back in April, AMD’s VP Roy Taylor stated that he believes Fallout VR will be a “ground-breaking VR title…[that] will change the way we think about VR” and that “it will be an industry changer”. Many around the industry likely share that sentiment for various reasons: Fallout is a known brand, Bethesda is a developer with a lot of experience and pedigree, and the game would be one of the densest entries in an ecosystem largely populated by 2-4 hr experiences.
The trailer description for the title offers the following details:
With the power of VR, you’ll be able to get up-close-and-personal with the dangers of a post-apocalyptic world as you fight for survival. Featuring new combat, crafting and building systems fully reimagined for VR – including VR-enhanced V.A.T.S. – Fallout 4 VR isn’t just a jaunt through the Wasteland, it’s the entire game. The whole world is fully explorable. That includes hundreds of locations, characters and quests. This is your opportunity to step into the Wasteland and experience Fallout 4 in a whole new way.
There’s no word yet on whether the game will support the Oculus Rift, even unofficially through Steam as many games do. ZeniMax is the parent company of Bethesda and remains locked in ongoing litigation with Oculus after a $500 million judgment earlier this year.
Bethesda also confirmed Doom VFR is coming to both the Vive and PlayStation VR.