Graphics powerhouse NVIDIA is a crucial part of the VR industry. The higher end virtual experiences are pretty demanding and need powerful graphics cards to push them. As VR continues to grow, so does the technology feeding them with NVIDIA’s new GTX GeForce GTX 1080 Ti as the latest example. NVIDIA is also a part of OpenXR, a working group that’s working toward creating an API standard for the VR industry. At this year’s GPU Technology Conference (GTC 2017) they’ll also be opening up for up to 10 companies or teams to present their non-gaming ideas and potentially win a cash prize.
GTC is a conference that provides a window into the vital advancements of the computing industry from self-driving cars to artificial intelligence. VR and AR are a bit newer to the scene, but having your ideas showcased here would be an big opportunity for exposure and partnerships. On top of that, those showcasing could win $30,000 and additional prizes.
NVIDIA is welcoming teams that have accrued no more than $5 million in total capital and must be currently or planning to incorporate GPU tech like GameWorks, DesignWorks, or VRWorks. They’ll have a 12×12 booth space on the exhibition floor which is where the judging panel will come to try out whatever demos the teams have on hand. Bring your AR/VR applications related to tech, education, medicine, art and other markets — but they’re not looking for gaming content.
All accepted companies will be offered:
- Free demonstration space at the 2017 GPU Technology Conference (May 8-11, 2016)
- Opportunity to speak at the VR Showcase
- Marketing and PR exposure
- Opportunity to participate in “Share Your Science” video series
The application for the showcase can be found here and the deadline for submissions is March 15. The showcase will be taking place at GTC from May 8th – 11th. NVIDIA asks to have at least two staff members on hand so that there’s always at least one person manning the exhibition booth.
This is sponsored content which has been produced by UploadVR and brought to you by NVIDIA. NVIDIA did not have any input into the creation of this content.