Star Wars: Squadrons, the new space combat game set in the iconic franchise, is coming to PSVR and PC VR headsets on October 2nd (with HOTAS support). But, on PC, publisher EA says the game is ‘Oculus recommended’.
The note is made on the Q&A page for the game, which was announced yesterday. “VR support requires a virtual reality headset, which is not provided with the game,” a bullet point states. “PSVR or Oculus recommended.”
We’ve reached out to EA to ask why the game is ‘Oculus recommended’ over other headsets. The pre-purchase page on Steam confirms that Squadrons also works with the HTC Vive and Valve Index headsets. Plus the game doesn’t support each headset’s respective motion controllers; it requires either a gamepad, keyboard and mouse, or flight stick. When you boil it down to that, there doesn’t seem like there could be much to separate the experience on headsets; this comment may just relay to what devices the game has actually been tested on. Oddly enough the support page doesn’t list availability on the Oculus Store.
Star Wars Squadrons HOTAS Confirmed
As for Star Wars: Squadrons HOTAS support, the same page confirms the game supports “controller, joystick, and hands on throttle-and-stick (HOTAS)” with more specifics arriving later down the line. Those looking for the ultimate immersive experience in VR will likely want to play this way; it completely transformed the Ace Combat 7 PSVR experience when that released last year. With a single-player campaign and multiplayer modes, we’re hoping Squadrons reaches the same bar.
The first gameplay for the game will be shown at the EA Play digital event on June 18th at 4pm PT. Needless to say, we’ll be tuning in.
Star Wars: Squadrons also arrives on PS4, Xbox One and traditional PC screens on October 2nd. Want to see other cool PSVR, PC VR and Oculus Quest games? Check out the Upload VR Showcase: Summer Edition taking place at 9am PT today!